What makes designers happy? - Design Census 2016

The 2016 Design Census is a partnership between AIGA and Google. Its purpose is to gain insight into the designer’s work life. It recognizes the need for open source of data about them, for them. Enjoyability at work was a key factor that determined much of the responses in other categories. There are 7,704 designers who participated in it. After analyzing the open source of data, I created a data journalism piece that mainly represents the percentage of enjoyability at work within different aspects of their lives. Moreover, this piece is a visualization of the path that the surveyed designers follow in order to be happy or miserable at work.

2017
The 2016 Design Census is a partnership between AIGA and Google. Its purpose is to gain insight into the designer’s work life. It recognizes the need for open source of data about them, for them. Enjoyability at work was a key factor that determined much of the responses in other categories. There are 7,704 designers who participated in it.
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After analyzing the open source of data, I created a data journalism piece that mainly represents the percentage of enjoyability at work within different aspects of their lives. Moreover, this piece is a visualization of the path that the surveyed designers follow in order to be happy or miserable at work.

Information from the 2016 AIGA Design Census

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